There is an honesty control in the right top corner of the "Easy Money" game. The honesty control shows the current date, publication number, the number of the current game and the shift. During the game process you can record the publication number, the game number, your chosen shift and the symbols that have fallen. You can get all this data from games history. After, with the help of the honesty control mechanism you can check game results. To do this, go to the HONESTY CONTROL >> DOWNLOAD FILE and download the password of the protected zip archive that contains the publication file from the CRYPTED DATA section. The zip archive with the personal info file becomes available after 15 minutes since the publication process is completed. You have to download and extract the files from it. 

For visual check, you need a semi-automatic check program. You can download it from 'HONESTY CONTROL >> DOWNLOAD FILES >> DOWNLOAD A PROGRAM FOR SEMI - AUTOMATIC CHECK >> DOWNLOAD'. After you have installed and launched the software, you should go to 'PROGRAM >> SETTINGS' section in the right top corner, and specify the path to the folder, which contains a publication file (unzipping is not necessary). You should extract the private data file (.prv file) from the archive and copy it to the folder where the publication file is located. After choosing 'SLOT MACHINES >> EASY MONEY' section from the left window, under the 'Publications' label, the list of publications is displayed. You will have to choose the number you need and click on 'EXTRACT PASSWORD', 'EXTRACT GAME' and 'BUILD' in a sequence. 

A list of finished game numbers will appear on the bottom. Each number is followed by a random succession of symbols that represents each reel. The 'Easy Money' is a five-reel game, so you will see five lines on the screen, each one containing 17 symbols: Line 1 matches Reel 1, Line 2 matches reel 2, etc. One of the symbols in a line chosen, for the honesty control block, to match with the one landing on the reel is marked with red. The symbols that have landed on the reels during the game should appear under the whole succession of symbols. This block looks the same as during the game and it is formed in the following way: the top symbol in the first column is the red-marked symbol of Line 1 matching Reel 1; the second and third symbols down the column represent those to the right of the red-marked symbol in the line that matches Reel 1. In the other columns, the symbols are arranged in the same way, but they correspond to those found in the lines matching to certain reels. 

There is an information block on the bonus game '5th safe', located under the symbols you have hit during the game. The location of numbers fully corresponds to the location of safes in this bonus game. These numbers show where exactly the 5th safe is. 

The data about bonus game 'Bar counter' is shown below. The location of numbers fully corresponds to the location of bottles on the bar counter in this bonus game. These numbers are the coefficients concealed in each bottle. 

The data about the game of odds are displayed below, and consists of five stages. Each stage is represented by a certain card; the cards and stages are arranged from the left to the right. The cards have two symbols, one denoting the card's rank (2, 3 ' 10, J, Q, K, A), and the other denoting the suit (c ' clubs, d ' diamonds, h ' hearts, s ' spades). 

For a manual check, just unzip the publication file and edit your own game actions. To unzip you will require a password, which is found in the top line of the personal data file. The publication file is a text file, and then all the information is stored in the txt format. This file contains all publication numbers with a random succession of 85 figures placed beside each number (five 17-figure groups separated by a comma and a space character). The first 17 figures separated by a comma and space match to the Reel 1, the second 17 figures match to the Reel 2, the third 17 figures belong to the Reel 3, etc. Each figure corresponds to certain symbol, as follows: 1 - muzzle, 2 - handcuffs, 3 - knife man, 4 - thief with sack, 5 - gun man, 6 - dynamite, 7 - sheriff, 8 - Gun. 

After the comma and the space, appears a group of 5 numbers (the meanings are described above) for the bonus game '5th safe'. The first number corresponds to the first safe on the left; the second number corresponds to the second safe, etc. 

After the comma and the space, appears a group of 5 numbers (the meanings are described above) for the bonus game 'Bar counter'. The first corresponds to the first bottle on the left; the second number corresponds to the second bottle, etc. 

After a space, five symbol combinations follow indicating card rank (2, 3... 10, J, Q, K, A) and suit (c - clubs, d - diamonds, h - hearts, s - spades). The first combination corresponds to the first stage of the game of odds, the second one - to the second stage, the third one - to the third stage, etc.

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